Adeptus Mechanicus

Titan Revenge!

- Chaos Titans

by Peter Ramos

 

For the most part the titans used by chaos are identical to those used by the Imperium so they use the same templates. The Lord of Battles and Slaneesh Scout Titans are different enough to warrant their own damage tables. All other rules for the Lord of Battles remain in effect.


Lord of BattlesLord of Battles

  Front or Side Back
Location

D8
roll

Armor
save
Location D8
roll
Armor
save
      Head

1

2+

Head

1

3+

      Hull

2-4

1+

Engine

2-4

3+

      Weapons*

5-6

3+

Weapons*

5-6

4+

      Wheels*

7-8

2+

Wheels*

7-8

3+

*Indicates that when this location is hit you must roll on the tables below to determine exactly what weapon/wheel is hit according to the direction of fire.

  Weapon Wheel
Front
or
Back

Roll a D6

1-3  left arm weapon

4-6  right arm weapon

Roll a D6

1-3  left

4-6  right

Side No roll - Arm weapon on that side No roll - Leg on that side

 

Catastrophic Damage Tables

The target number for catastrophic damage for the Lord of Battles is 6

HEAD
1-2   Shot destroys the head weapon and enrages the LOB. He must be placed on charge orders the next turn.

3-4   Head irrevocably damaged. The LOB vision is impaired all weapons are now at –1 to hit.

5-6   Head explodes and the greater demon is cast back to the warp. The LOB moves its full charge move in a random direction before it is destroyed and removed from play


All DR points lost

When all the DR have been lost the head is in shambles, apply result 6.

 

The target number for catastrophic damage for the Lord of Battles is 6

HULL
1-4   Hull Integrity is compromised. Add +1 to future rolls on this table

5-6   Hull has been severity damaged. All hull weapons cease to function. Add an additional point of DR loss.


All DR points lost

When all DR are lost the LOB is a wreck. The model may be left on the battlefield, but it is considered destroyed and VP are awarded.

 

The target number for catastrophic damage for the Lord of Battles is 6

ENGINE
1-2   Engine is pierced and souls are escaping. The CAF is halved from now on.

3-4   A large portion of the engine is blown off and many souls are escaping. The LOB now moves at half its normal rate and it may only fire ONE weapon (player’s choice). Its CAF is halved from now on.

5-6   Engine explodes liberating all the trapped souls. Flying debris hits all models within 2D6cm with a –2 modifier.


All DR points lost

When all the DR are lost and no catastrophic damage has occurred the engine is considered destroyed, but no explosion occurs. The LOB is destroyed and VP are awarded.

 

The target number for catastrophic damage for the Lord of Battles is 6

WEAPON
1-2   Weapon is damaged a receives a –1 to hit from now on.

3-4   Weapon is destroyed.

5-6   Weapon is blown off and lands 2D6cm in a random direction. Any model in its path is hit with a –2 save.


All DR points lost

When all DR are lost apply result 6.

 

The target number for catastrophic damage for the Lord of Battles is 6

WHEEL
1-2   The wheel is damaged. The LOB’s movement is halved

3-4   The wheel is destroyed. LOB is immobilized.

5-6   Weapon is blown off and lands 2D6cm in a random direction. Any model in its path is hit with a –2 save.


All DR points lost

When all DR are lost apply result 6.

 


Subjugator and Questor Titans

All special rules regarding these titans remain in effect. As scout titans opponents do not receive the to hit bonus against it.

  Front or Side Back
Location

D8
roll

Armor
save
Location D8
roll
Armor
save
  Head

1

2+

Reactor

1-2

4+

  Hull

2-4

2+

Hull

3-4

3+

  Weapons*

5-6

4+

Weapons*

5-6

4+

  Legs*

7-8

2+

Legs*

7-8

3+

*Indicates that when this location is hit you must roll on the tables below to determine exactly what weapon/leg is hit according to the direction of fire.

QUESTOR
  Weapon Leg
Front
or
Back

Roll a D6

1-3  left arm weapon

4-6  right arm weapon

Roll a D6

1-3  left

4-6  right

Side No roll - Arm weapon on that side No roll - Leg on that side

 

SUBJUGATOR
  Weapon Leg
Front

Roll a D6

1-3  left arm weapon

4-6  right arm weapon

Roll a D6

1-3  left

4-6  right

Back

Roll a D6

1-2  left arm weapon

3-4  right arm weapon

5-6  tail weapon

Side No roll - Arm weapon on that side No roll - Leg on that side

 

Catastrophic Damage Tables

The target number for catastrophic damage for Slaaneshi Titans is 6

HEAD
1   Head mounted weapons such as lascannons and psi-pulse are destroyed.

2-3   Head severely damaged. CAF is halved and it may not move or fire unless a roll of 4+ is made on a D6. May be repaired

4-6   Head blown off. Titan falls in a random direction. Any models fallen on are hit with a –3 to save.


All DR points lost

When all DR are lost apply result 6.

 

The target number for catastrophic damage for Slaaneshi Titans is 6

REACTOR
1   Reactor damaged and leaking plasma. Titan’s movement is reduced to half and rolls one die less in close combat until repaired.

2-3   Reactor breach. Reactor offline. Titan is immobilized and non-operational. Must repair in end phase or meltdown occurs.

4-6   Meltdown! Titan is destroyed. All models within 2D6 are hit with a save of –2.


All DR points lost

When all DR are lost and no catastrophic damage occurs assume the shutdown was successful and the titan does not explode. Regardless the titan is considered destroyed and VP’s are awarded. The model may remain on the battlefield.

 

The target number for catastrophic damage for Slaaneshi Titans is 6

HULL
1-3   Hull integrity compromised. Add +1 to all future rolls on this table

4-6   Hull collapses and titan is destroyed.


All DR points lost

When all the DR is lost apply result 6.

 

The target number for catastrophic damage for Slaaneshi Titans is 6

WEAPONS
1   Weapon is damaged and may not be fired until repaired

2-4   Weapon destroyed may not be used for the remainder of the battle

5   Weapon blown off. Lands in a random direction 2D6cm. Any model hit make an unmodified save.

6   Same as result "5", but there is a flashback to the:

1-3   Reactor
4-6   Head


All DR points lost

When all the DR is lost apply result 6.

   

The target number for catastrophic damage for Slaaneshi Titans is 6

LEGS
1-2   Leg damaged, movement reduced to half. Can not enter difficult terrain until repaired

3-4   Leg seriously damaged. Titan immobilized. May be repaired.

5-6   Leg is blown off and lands 2D6cm in a random direction. Any models it hits must save with a –3 penalty. The titan is destroyed.


All DR points lost

When all the DR is lost apply result 6.