Eye of the Warp

Epic Ogre Errata

by Kenneth Peters

After reviewing the units and receiving feedback it has been decided that Ogres as presented in the original conversion (see Incoming! #1) are much too slow.


Movement Rates

The movement rate given for the Ogre units is their MAXIMUM movement rate. They are assumed to always be moving on charge and cannot exceed the speed listed in their description.

Mk III


48 Tread Units
Movement starts at 45cm
O O O O O O O O (Movement drops to 37)
O O O O O O O O (Movement drops to 30)
O O O O O O O O (Movement drops to 22)
O O O O O O O O (Movement drops to 15)
O O O O O O O O (Movement drops to 7)
O O O O O O O O (Movement drops to 0)

 

Mk V


60 Tread Units
Movement starts at 45cm
O O O O O O O O O O (Movement drops to 37)
O O O O O O O O O O (Movement drops to 30)
O O O O O O O O O O (Movement drops to 22)
O O O O O O O O O O (Movement drops to 15)
O O O O O O O O O O (Movement drops to 7)
O O O O O O O O O O (Movement drops to 0)

 

Fencer


48 Tread Units
Movement starts at 45cm
O O O O O O O O (Movement drops to 37)
O O O O O O O O (Movement drops to 30)
O O O O O O O O (Movement drops to 22)
O O O O O O O O (Movement drops to 15)
O O O O O O O O (Movement drops to 7)
O O O O O O O O (Movement drops to 0)